Render flags
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Definition
Render flags are bit flags used to specify the mode of rendering, by passing them to the function set_mode() as the flags parameter. Multiple render flags can be specified using "|" (pipe character) for separation.
See also graph_modes.
List
Constant | - Value | - Description |
MODE_WINDOW | - 0 | - Enables window view. |
MODE_2XSCALE | - 256 | - Doubles the resolution. Edges get smoothed using the scale2x algorithm. |
MODE_FULLSCREEN | - 512 | - Enables fullscreen view. |
MODE_DOUBLEBUFFER | - 1024 | - Enables using a double buffer for display. Also called DOUBLE_BUFFER. |
MODE_HARDWARE | - 2048 | - Enables writing directly to Video RAM instead of main RAM. Also called HW_SURFACE. |
MODE_MODAL | - 4096 | - Makes the main window a Modal window. |
MODE_FRAMELESS | - 8192 | - Makes the main window borderless. |
MODE_WAITVSYNC | - 16384 | - Synchronize with vertical retrace. Also called WAITVSYNC. |
More info
- MODE_HARDWARE can cause some operations to speed up and some to slow down.
- MODE_DOUBLEBUFFER can cause frame transitions to be smoother. However, compatibility with restore_type = partial_restore is lost!
- MODE_MODAL causes the main window to stay focused and hold the mouse.