Difference between revisions of "Fps"

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Latest revision as of 14:47, 10 February 2012


Up to Global Variables



Definition

INT fps

The global variable fps holds the current frames per second on which Bennu is running. This means how many times a frame is executed every second and how many times the screen is updated every second.

If a different FPS is needed, the target FPS can be altered by use of set_fps().

If a more accurate FPS is needed, use frame_time to calculate it.

If you need to view the FPS in-game, please use the code (in a loop): write_int(0,0,0,0,&fps);


Global variables
ArgcArgvAsciiCdinfoDump_typeExit_statusFadingFileinfoFocus_statusFpsFrame_timeFull_screenGraph_modeM7MouseMouse_statusOs_idRegex_regRestore_typeScale_modeScale_resolutionScale_resolution_aspectratioScale_resolution_orientationScan_codeScrollShift_statusSound_channelsSound_freqSound_modeText_flagsText_zTimerWindow_status